Prince of Persia: The Forgotten Sands Free Download for Pc Full Version

The Prince of Persia is about to return to our screens in an adventure designed to fit perfectly into the saga started in 2003. And yet, the years have passed since “The Sands of Time”. So how are the technical progressions and the gameplay improvements integrated in this sequel, which is also a narrative retrospective? By inviting us to the first press presentation of Prince of Persia – The Forgotten Sands, the UbiSoft editor allows us to bring you a beginning of answer …

As a preamble to this first glimpse of the next chapter of the adventures of the Prince of Persia, as much immediately get rid of any useless controversy. So, no, this chapter is not the video game adaptation of the feature film produced by Disney Studios and should be released in our theaters on May 19, 2010.

The only similarities between this game and the film are only factual The game is also expected to be released in May and, as it should, the creator of Prince of Persia Jordan Mechner is involved in both. Note also that, according to Jan-Erik Sjovall the head of animations of the game that presided over his presentation, the game is five weeks of its gold version , that is to say the end of its development. It was therefore time to get to know each other …

Chronologically, The Forgotten Sands will come between The Sands of Time released in December 2003 and the Soul of the Warrior released exactly one year later. To summarize, the scenario will find its starting point in the visit that the Prince will return to the kingdom of his brother, Malik.

When he arrives in this normally splendid and peaceful place, it is only to find that the capital is besieged. In a desperate act to defeat his enemies, Malik invoked a mystical army. And of course, once the job is done, it turns out to be completely out of control. His soldiers, humanoid beings composed of sand, take possession of the city and gradually transform the population into statues. That’s where the Prince comes in, so you.

In broad outline, The Forgotten Sands will return to basics. It will therefore turn its back on the principles explored in the “Prince of Persia” of 2008 to propose more traditional mechanics gathered in three distinct phases of play: exploration, fighting and acrobatics. Regarding the exploration,

each new level will be the occasion of a presentation of the important points necessary for the progression: goal to reach of course but also the essential steps by which it will be necessary to pass in order to join this exit. Precisely, this small introductory video reminded us what we have often seen in Tomb Raider since the beginning of this license. In terms of exploration, also specify that the context in which the hero will evolve was wanted as more realistic by the developers. And we must recognize that this is the case. We are still in a Thousand and One Nights but the Sand Army has soiled it and partly destroyed it.

It is clearly less flashy than before and the general atmosphere suffers. The very first game sequence that we were able to witness allowed us to notice that the prince’s progress on the walls triggers, from time to time, precomputed sequences such as shots of arrows or inflamed bullets. And then, of course, there are the inevitable encounters with the enemies. Sable Army has soiled it and partly destroyed it. It is clearly less flashy than before and the general atmosphere suffers.

The very first game sequence that we were able to witness allowed us to notice that the prince’s progress on the walls triggers, from time to time, precomputed sequences such as shots of arrows or inflamed bullets. And then, of course, there are the inevitable encounters with the enemies.

Sable Army has soiled it and partly destroyed it. It is clearly less flashy than before and the general atmosphere suffers. The very first game sequence that we were able to witness allowed us to notice that the prince’s progress on the walls triggers, from time to time, precomputed sequences such as shots of arrows or inflamed bullets. And then, of course, there are the inevitable encounters with the enemies.

One of the main innovations of this component concerns adversaries. In fact, members of the Sand Army will attack in groups of up to fifty members. Needless to say, under these conditions, a frontal attack is unthinkable. The prince will have to rely on his mobility to go from one subgroup of enemies to the other and practice a form of guerrilla warfare which, little by little, will reduce the number of opponents until the final victory, finally .. to the next group, of course.

But his dexterity in handling the scimitar and shield (very useful to repel enemies) is not the only asset of the prince. He will also be able to count on special moves like the ability to jump and hit the ground powerfully to stun opponents in the corner. This is classic but it is still a significant entry into matter …

Add to that devastating powers like the hurricane that will send all those who will be caught in the storm. The system to get these powers is pretty classic. At first, it will be to defeat enemies to get some soul fragments. Then, we will spend this spiritual money at one of the fountains scattered on the course to increase the strike force of the prince. Clearly, the progression of the character should be relatively directed and we surely can not do anything anytime.

To finish with the fights and the enemies, let us specify that these will be of different kinds and of different sizes. It will go from the foot of a size comparable to that of the prince and counting on its number for the engulf under blows monsters up to twenty times the size of a normally constituted human being. And, between the two,

there will be some enemies with methods of attack that will be their own as the “Charger”, a good big creature looking like a minotaur who spends his time in the pile. Obviously, there will be no question of trying to stop it but rather to dodge so that it goes to smash against the walls while settling their account to the dozen simple soldiers who will accompany it. a good big creature looking like a minotaur who spends his time rushing into the pile.

Obviously, there will be no question of trying to stop it but rather to dodge so that it goes to smash against the walls while settling their account to the dozen simple soldiers who will accompany it. a good big creature looking like a minotaur who spends his time rushing into the pile. Obviously, there will be no question of trying to stop it but rather to dodge so that it goes to smash against the walls while settling their account to the dozen simple soldiers who will accompany it.

To make the connection between fights and acrobatics, let’s talk about the “Dash”. This special attack will teleport the prince to his nearest enemy, including when an empty space separates the two fighters.

At the finish, the opponent will shatter. But the main innovation to explore the surroundings will be the ability of the prince to solidify the water. Thus, a waterfall can be transformed into a wall on which it will be possible to run. In the same vein, jets of water propelled intermittently holes in the walls will become through this power bars on which the prince can hang and then pass from one to another to reach the plate following form. This gift will have to be used sometimes with mischief.

Prince of Persia: The Forgotten Sands Free Download for Pc Full Version

For example, by solidifying two cascades opposite, the prince will create a “chimney” along which he can climb by jumping from one wall to another. And sometimes, it will be necessary to be wary. After generating bars by solidifying jets of water, it will disable power at the time of the last jump to make the water again liquid. Without this, the waterfall that separates the hero from his last momentum and the platform he is aiming for will always be a wall that can not be passed.

From where fall … Fortunately, these small crashes will be corrected thanks to the always useful presence of the Sands of the Time which will allow to return a few moments back and to start a prowess too difficult. The dyslexics of the controller as your servant will appreciate … In summary, this Prince of Persia s’ announces it as a real great game perfectly able to find its place within the license and not as a simple way to enjoy the arrival of the prince on the big screen, something that might have been feared. Content, atmosphere and a number of new features will be waiting for you. What more ?

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